My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 26, 2012

[Lion] Stage Specific Situations

Placeholder

Suishou Koukyaku
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hekikai Honkyaku
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hiten Zachi
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Juji Ransetsu Chouhitai
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] At Opponent's Side or Back

Default Stance - (Flow Chart Image)
Placeholder

Honshin Teishitsu
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


High Throw recovers Standing













Renkoushu Haishu
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Opponent on the Ground

Default Stance - (Flow Chart Image)
Placeholder

Rakusenshu
Down Attack recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hiten Rakutai
Down Attack recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Jump

Default Stance - (Flow Chart Image)
Jump Forward - Recovers Crouching
          Touku Souhoushou - Recovers Standing
          Touku Hisokutai - Recovers Standing
          Rakuchi Chutenshou - Recovers Standing
          Rakuchi Kousoutai - Recovers Crouching
Jump Up - Recovers Crouching
          Touku Souhoushou - Recovers Standing
          Touku Hisokutai - Recovers Standing
          Rakuchi Chutenshou - Recovers Standing
          Rakuchi Kousoutai - Recovers Crouching
Jump Backward - Recovers Crouching
          Touku Souhoushou - Recovers Standing
          Touku Hisokutai - Recovers Standing
          Rakuchi Chutenshou - Recovers Standing
          Rakuchi Kousoutai - Recovers Crouching

Touku Souhoushou - (ascending) [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Touku Hisokutai - (ascending) [K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Chutenshou - (descending) [P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Kousoutai - (descending) [K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Ryushu Katou

Default Stance - (Flow Chart Image)
Ryushu Katou - Recovers Standing

Ryushu Katou - [d][db][b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Ryusha Senten

Default Stance - (Flow Chart Image)
Ryusha Senten - Recovers Standing

Ryusha Senten - [b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Raishin Nyurin

Default Stance - (Flow Chart Image)
Raishin Nyurin - Recovers Standing

Raishin Nyurin - [f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Daichi Toushu

Default Stance - (Flow Chart Image)
Daichi Toushu - Recovers Standing

Daichi Toushu - [f][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Tenshin Ha'inshou

Default Stance - (Flow Chart Image)
Tenshin Ha'inshou - Recovers Standing

Tenshin Ha'inshou - [b][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Kensha Touraku

Default Stance - (Flow Chart Image)
Kensha Touraku - Recovers Standing

Kensha Touraku - [P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Chisoutai

Default Stance - (Flow Chart Image)
Chisoutai - Recovers Standing

Chisoutai - [d][K][t][G]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Kasoutai

Default Stance - (Flow Chart Image)
Kasoutai - Recovers Standing
          Ko’en Kasou Renshou - Recovers Standing

Kasoutai - [d][K]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ko’en Kasou Renshou - [dg][Kg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Fukko Kenshou

Default Stance - (Flow Chart Image)
Fukko Kenshou - Recovers Crouching

Fukko Kenshou - [db][P]
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Sensaitai

Default Stance - (Flow Chart Image)
Sensaitai - Recovers Crouching
          Tenshin Risenkyaku - Recovers Standing

Sensaitai - [db][K] or [d_][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Risenkyaku - [dbg][Kg] or [dg_][Kg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Souchuken

Default Stance - (Flow Chart Image)
Souchuken - Recovers Crouching

Souchuken - [d][P]
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Ko'en Senshi

Default Stance - (Flow Chart Image)
Ko'en Senshi - Recovers Standing

Ko'en Senshi - [f][f][K][t][G]
Two Mid Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Honten Rakutoutai

Default Stance - (Flow Chart Image)
Honten Rakutoutai - Recovers Standing

Honten Rakutoutai - [b][f][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Hi'en Tenshinshou

Default Stance - (Flow Chart Image)
Hi'en Tenshinshou - Recovers Back Turned
          Hi’en Renshou - Recovers Standing
                    Renshou - Recovers Standing
                              Renkanshou - Recovers Standing
                                        Renshou Tenshinkyaku - Recovers Standing
                                        Renshou Haitenkyaku - Recovers Standing
                                        Renshou Tenshin Soukyaku - Recovers Crouching
                              Renshou Senputai - Recovers Standing
          Hi’en Senpukyaku - Recovers Standing
          Hi’en Soukyaku - Recovers Crouching

Hi’en Tenshinshou - [b][b][P]
Special Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hi’en Renshou - [bg][bg][Pg][P]
Special Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hi’en Senpukyaku - [bg][bg][Pg][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hi’en Soukyaku - [bg][bg][Pg][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Junho Chushou

Default Stance - (Flow Chart Image)
Junho Chushou - Recovers Standing
          Junho Renshou - Recovers Standing
                    Renshou - Recovers Standing
                              Raigekishou - Recovers Standing
                                        Renkan Tenshinkyaku - Recovers Standing
                                        Renkan Haitenkyaku - Recovers Standing
                                        Renkan Tenshin Soukyaku - Recovers Crouching
                              Souken Senputai - Recovers Standing
                    Renkentai - Recovers Standing
                              Kokei
                    Haisen Renshou - Recovers Back Turned
                              Tenshin Soukoshou - Recovers Standing
                    Kokei
Junho Chushou~Cancel - recovers to Kokei

Junho Chushou - [df][df][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Junho Renshou - [dfg][dfg][Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kokei (Junho Renshou) - [dfg][dfg][Pg][Pg][P][t][K][t][G]
Maneuver recovers to Kokei
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Junho Chushou~Cancel - [df][df][P][b]
Maneuver recovers to Kokei
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Genchi Senpukyaku

Default Stance - (Flow Chart Image)
Genchi Senpukyaku - Recovers Standing
          Rakuchi Kobikyaku - Recovers Standing

Genchi Senpukyaku - [u][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Kobikyaku - [ug][Kg][tg][Gg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Honshin Hekiken

Default Stance - (Flow Chart Image)
Honshin Hekiken - Recovers Standing

Honshin Hekiken - [db][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Touku Shashou

Default Stance - (Flow Chart Image)
Touku Shashou - Recovers Standing

Touku Shashou - [u][P][t][K], [ub][P][t][K], or [uf][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Chouhi Teishitsu

Default Stance - (Flow Chart Image)
Chouhi Teishitsu - Recovers Standing

Chouhi Teishitsu - [f][f][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Ko'en Souken

Default Stance - (Flow Chart Image)
Ko'en Souken - Recovers Standing
          Kokei - Recovers Standing

Ko’en Souken - [d][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kokei (Ko’en Souken) - [dg][Pg][tg][Kg][P][t][K][t][G]
Maneuver recovers to Kokei
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Sako Soushou

Default Stance - (Flow Chart Image)
Sako Soushou - Recovers Standing
          Shajou Chusui - Recovers Standing
                    Renshou - Recovers Standing
                              Raigekishou - Recovers Standing
                                        Renkan Tenshinkyaku - Recovers Standing
                                        Renkan Haitenkyaku - Recovers Standing
                                        Renkan Tenshin Soukyaku - Recovers Crouching
                              Souken Senputai - Recovers Standing
                    Renkentai - Recovers Standing
                              Kokei
                    Haisen Renshou - Recovers Back Turned
                              Tenshin Soukoshou - Recovers Standing
                    Kokei
          Renkan Ko’enshou - Recovers Standing

Sako Soushou - [b][P][t][K]
Special Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shajou Chusui - [bg][Pg][tg][Kg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Ko'enshou - [bg][Pg][tg][Kg][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Touku Kosenkyaku

Default Stance - (Flow Chart Image)
Touku Kosenkyaku - Recovers Standing

Touku Kosenkyaku - [uf][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Tenshin Engekishou

Default Stance - (Flow Chart Image)
Tenshin Engekishou (chargeable) - Recovers Standing
Tenshin Engekishou~Cancel - Recovers to Kokei

Tenshin Engekishou - [P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Engekishou~Cancel - [P][t][K] (during charge) [b]
Maneuver recovers to Kokei
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lau] Souko Reppa

Default Stance - (Flow Chart Image)
Souko Reppa - Recovers Standing

Souko Reppa - [df][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lau - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).